In this week's RoleCraft, Jim Moreno looks at the options RPers have when dealing with the old MMORPG standby - the expansion pack.
Dark Age of Camelot players have much to read this morning with the publication of the Friday Grab Bag. Packed with player questions/answers and announcements, the Grab Bag surely has something for everyone. Check it out after the jump.
MMO worlds are stagnant. They have cardboard cutout monsters and NPCs that stand in their assigned space. Players knock the monsters down like a fantastical shooting range, but after a few minutes, the pulleys whir, the monsters stand up, and the world reverts to its static state. On a micro level where thousands of players are sharing the same game space, this is to be expected. The problem is that it also exists at a macro level and constantly echoes in the background, "This world is not real... this world is not real..."
WarCry's own John "Can't Fake the" Funk had the opportunity to talk to Mythic CEO and WAR Lead Designer Mark Jacobs on Age of Reckoning's official release date to discuss the launch, Jacobs' hopes and expectations, the four removed classes, and much, much more!
In this week's "RoleCraft," Jim Moreno looks at the difficulties of scheduling RP events with an established group, and some of the solutions involved.










